Thursday, June 5, 2025

     Well this place has lain fallow for more than a decade. I never exactly stopped painting or what have you but I did mostly stop blogging about it.

      Since I last posted, Privateer Press sold the IP for Warmachine and Hordes to Steamforged Games who have begun to try and revive Warmachine from the grave they dug by switching up editions too quickly and going over to 3D printed models. Mostly what killed Warmachine was a decent rules set for Warhammer 40k, though admittedly this is largely based on my own limited point of view. I did not stop wanting to play warmachine, but I had trouble finding the time to play any wargames. Seems like I have the time to play wargames or play D&D but not both.

    Right now I am back on a wargame stage and working on resurrecting and painting the Ork army previously shown. I have not picked up any new models, but I have picked up a few tricks and tried them out with regard to painting and modelling. 

    You have to keep learning or what is the point. I am giving the Orks a shot again, though reading some of my old blog content makes me worry about how much actual fun it will be. 

The Green Tide of 120 ork boyz is the goal, though for now I am only going to field 100. Plus a few squads of specialists like Stormboyz, Sneaky Gits, Burnaz...Nobz of course, oh and a couple of units of Gretchin. I am expecting to lose at first just because you gotta learn somehow, but with the game having a lot more about taking objectives and not just wiping out the enemy, and the changes to AOE, I think I might have a shot at some wins.

One thing I did this time that I had not done in the past was to play around with AI as a sounding board for a new basing scheme. Here are the images the AI generated.







Post War/Post Industrial

So far, I have not been able to pull it off exactly and have ended up with something mixing broken concrete, metal plate, and soil reminiscent of a local iron mine near me...or as close to it as I can manage.
I will post some pics when the models are done on a unit by unit basis.